Well, that’s an easy question, especially if are in this website. Games are, basically, a form of achieving fun, controlling a virtual body, through physical inputs, made with your physical body. The actions and course of gameplay were thought by the game designer; the place where the virtual body acts, the level designer; the feedback, game, sound, and HUD designer; the way the game looks, artist(and/or 3D artist) and art director; and it was all put together by the programmer. Lots of tiny gears turning around, making whatever possible to bring a game to life just so you can buy(or pirate, yaaaaar!), and have fun playing it.

The thing is, games are more than that.

Games are a way of telling a history in a more personal way. If you studied game design, you probably know the “flow theory”, but, in easy words, your game is truly good when you are playing and you “lose yourself”, that is, you forget about time and 2 minutes are actually 2 hours, or, you know you are you but still say things like “oh no, I’m gonna die!”, then you lost your “self”, and now you are thinking through the game character. This is the Flow Theory.